Some gui progress and a handful of new mobs that will be in the next update. Had to move the characters around a bit to make room for "4" member player parties.
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The user can gain up to 4 party members now, but the party management controls need to be put in place like removing party members and losing members in combat. Also its crazy overpowered so there will be some balance tweaks. There will also be a map rework to make some room for these guys to run around.
The critical hit system also needs to be adapted to the new meters but for the upcoming update the enemies may still use the old system.

