Wednesday, September 20, 2017

Alpha 3 Progress Report-September 20, 2017


About 2 weeks, here's some snippets of whats been worked on so far. The focus of this update, and maybe the next, is bringing in some "RPG" elements. Way back in early builds the player could roll for BASED stats, but they weren't really involved in much at the time so the selection process was removed. They're returning for player builds, and combat in general is being balanced. The map is also a bit larger now and enemies are also different on range. For example, the enemies you'll find in a desert biome right next to your base, will be different from the enemies you find further away. These BASED skills will also unlock extra options for events.

Avatar creation has been expanded to include tattoos and faces, and many other things. The system now has room to grow with body modification so things like different breast sizes are supported. Just have to make clothing alterations. These new modifications will also include face paints/ body designs.

Content: Another tribal enemy is ready to be in game, and 5 new animations are coming for a new "attack style" option for the player. Some more mob icons are completed and another discover-able event has been added to the n<2 range of biomes, which when used with a brawn check will force the enemy to submit.

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