12.30.2020
I really liked the Idea of the body swapping in the "Altered Carbon" show, and want to borrow some concepts from that universe. Primarily the separation of the body and the mind or conscious.
After getting the combat menus swapped over, I wanted to do the same for the main menus. ( And Move to that widescreen ratio.) I was proud of the original CR menus, and I wanted to keep that style in a way, but have it change into the new GUI as you go through the options. Ultimately it will blend right into the travel state of the game.
Intro: https://castlerockgame.blogspot.com/2020/12/interaction-travel-concept-test.html
Part 1: https://castlerockgame.blogspot.com/2020/12/overhaul-part-1-combat-elements-a.html
Part 2: https://castlerockgame.blogspot.com/2020/12/overhaul-part-2-menu.html
Part 3: https://castlerockgame.blogspot.com/2020/12/overhaul-part-3-travel-and-menus.html
Part 4: https://castlerockgame.blogspot.com/2020/12/overhaul-part-4-dialouge.html
Part 5: https://castlerockgame.blogspot.com/2020/12/overhaul-part-5-final-notes.html

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